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Little Gary Games

In development

Astralis Conflict

A hidden space war layered over the real world. Command fleets from the browser, then take the fight outdoors with the Mobile Attack companion app.

  • Web
  • Android
Concept art of Astralis Conflict: Mobile Attack screens — sign in, scan, site details, salvage, fleets and bases

A war most people walk straight past

A hidden interstellar conflict has been layered over the real world. Your starbase is anchored to a real place you choose, the frontier around it is full of derelicts, relays and outposts waiting to be claimed, and rival commanders are already moving in. Your dashboard is the bridge. Your phone is the scanner.

Astralis Conflict is one game played on two fronts, with one commander account shared between them.

Stellar Command — the web command centre

The deep strategy game, played in your browser.

  • Build your starbase economy. Construct and upgrade modules, staff them and balance power. Production keeps running while you're away.
  • Design your own warships. Pick a hull, fit engines, weapons and shields, and let the shipyard calculate stats, cost and build time. Builds finish even with the browser closed.
  • Command fleets. Form fleets with commanders and crew, then scout, attack, defend and recall them across a living star chart with fog of war.
  • Fight turn-based battles. Resolve engagements automatically or take manual control, then watch the replay.
  • Research and campaigns. Unlock blueprints through a research tree and follow story campaigns, starting with First Light.
  • Politics and the underworld. Join federations, trade through escrow, spy, smuggle, post bounties and vote in weekly galactic elections whose policies change the rules for everyone.

Mobile Attack — the field companion

Take the war outside on Android.

  • Scan your surroundings for salvage and crew signals.
  • See nearby sites as planets and stations in a space panorama around you, or switch to a top-down radar.
  • Claim real-world sites by getting within 50 metres of them.
  • Dispatch fleets and assault rival sites; battles resolve on the server even when the app is closed.
  • Deploy mobile bases where you stand, repair them and assign fleets to defend them.

Everything you do in the field syncs straight back to Stellar Command.

Astralis Conflict is in development. Mobile Attack screens shown here are concept art for the redesign in progress; web screenshots are from the current build.

Features

Ship designer

Build warships from hulls and modules, with stats, cost and build time worked out by the shipyard.

Fleets and missions

Travel, scout, attack, defend and recall with real fuel costs and arrival times.

Turn-based combat

One battle engine for auto and manual fights, with full replays and site capture.

Living galaxy map

A star chart with fog of war and a frontier seeded around your own starbase.

Real-world scanning

Mobile Attack turns nearby places into sites to scan, claim and defend.

Federations and elections

Alliances, chat, trading, espionage, smuggling and weekly votes that change the rules.

One account, two fronts

Your commander, fleets and resources are shared between the web and mobile editions.

Fair to play

No adverts and no real-money purchases. Astralis Coins are earned by playing.

Screenshots

Stellar Command ship designerFirst Light campaign objectivesResearch lab with technologies to unlockConcept art of further Mobile Attack screens

Frequently asked questions

Are Stellar Command and Mobile Attack separate games?

No. They're two ways to play the same game with the same commander account. Stellar Command in the browser is the deep strategy side; Mobile Attack on Android is the outdoor scanning and claiming side.

Do I need the mobile app?

No. You can play entirely in the browser and pick your starbase site on the map. Mobile Attack is optional and adds real-world exploration.

Does it cost money?

There are no real-money purchases and no adverts. Astralis Coins are earned through daily check-ins and campaigns and buy cosmetics and timesavers.

Does Mobile Attack track me in the background?

No. GPS is used only while the app is open, for game actions like scanning and claiming. Your exact position is never shown to other players.

When is it out?

Astralis Conflict is in development. Mobile Attack is coming to Android first; follow Little Gary Games for test dates.

Quick contact

Got a question? Drop us a line.

Send a quick message from any page and we'll come back to you, usually within two working days.

Prefer email? Support@Loginestforge.uk

Sent from /lgg/astralis-conflict